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Java Enterprise design patterns / Mark Grand.

Κατά: Τύπος υλικού: ΚείμενοΚείμενοΣειρά: Patterns in Java ; v. 3.Λεπτομέρειες δημοσίευσης: New York : Wiley, 2001.Περιγραφή: 1 online resource (v, 486 pages) : illustrationsΤύπος περιεχομένου:
  • text
Τύπος υλικού:
  • computer
Τύπος φορέα:
  • online resource
ISBN:
  • 0471267821
  • 9780471267829
  • 1280314079
  • 9781280314070
Θέμα(τα): Είδος/Μορφή: Επιπρόσθετες φυσικές μορφές: Print version:: Java Enterprise design patterns.Ταξινόμηση DDC:
  • 005.13/3 21
LOC classification:
  • QA76.73.J38 G72 2001eb
Πηγές στο διαδίκτυο:
Περιεχόμενα:
Cover -- Java' Enterprise Design Patterns Patterns in Java', Volume 3 -- CONTENTS -- Acknowledgments -- About the Author -- Chapter 1 Introduction to Software Patterns -- Description of Patterns -- Pattern Name -- Synopsis -- Context -- Forces -- Solution -- Consequences -- Implementation -- Known Uses -- Code Example -- Related Patterns -- A Very Brief History of Patterns -- Organization of This Book -- Chapter 2 Overview of UML -- Class Diagram -- Collaboration Diagram -- Statechart Diagram -- Deployment Diagram -- Chapter 3 The Software Life Cycle -- Chapter 4 Transaction Patterns -- Acid Transaction -- Composite Transaction -- Two Phase Commit -- Audit Trail -- Chapter 5 Distributed Architecture Patterns -- Shared Object -- Object Request Broker -- Object Replication -- Redundant Independent Objects -- Prompt Repair -- Mobile Agent -- Demilitarized Zone -- Process Pairs -- Chapter 6 Distributed Computing Patterns -- Object Identifier -- Registry -- Protection Proxy -- Publish-Subscribe -- Retransmission -- Mailbox -- Heavyweight/Lightweight -- Heartbeat -- Connection Multiplexing -- Chapter 7 Concurrency Patterns -- Session Object -- Lock File -- Static Locking Order -- Optimistic Concurrency -- Thread Pool -- Ephemeral Cache Item -- Transaction State Stack -- Chapter 8 Temporal Patterns -- Time Server -- Versioned Object -- Temporal Property -- Chapter 9 Database Patterns -- Persistence Layer -- CRUD -- Stale Object -- Type Conversion -- IsDirty -- Lazy Retrieval -- Appendix A Persistence Framework -- Bibliography.
Περίληψη: A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications. This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application.
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Includes bibliographical references (pages 475-476) and index.

Print version record.

Cover -- Java' Enterprise Design Patterns Patterns in Java', Volume 3 -- CONTENTS -- Acknowledgments -- About the Author -- Chapter 1 Introduction to Software Patterns -- Description of Patterns -- Pattern Name -- Synopsis -- Context -- Forces -- Solution -- Consequences -- Implementation -- Known Uses -- Code Example -- Related Patterns -- A Very Brief History of Patterns -- Organization of This Book -- Chapter 2 Overview of UML -- Class Diagram -- Collaboration Diagram -- Statechart Diagram -- Deployment Diagram -- Chapter 3 The Software Life Cycle -- Chapter 4 Transaction Patterns -- Acid Transaction -- Composite Transaction -- Two Phase Commit -- Audit Trail -- Chapter 5 Distributed Architecture Patterns -- Shared Object -- Object Request Broker -- Object Replication -- Redundant Independent Objects -- Prompt Repair -- Mobile Agent -- Demilitarized Zone -- Process Pairs -- Chapter 6 Distributed Computing Patterns -- Object Identifier -- Registry -- Protection Proxy -- Publish-Subscribe -- Retransmission -- Mailbox -- Heavyweight/Lightweight -- Heartbeat -- Connection Multiplexing -- Chapter 7 Concurrency Patterns -- Session Object -- Lock File -- Static Locking Order -- Optimistic Concurrency -- Thread Pool -- Ephemeral Cache Item -- Transaction State Stack -- Chapter 8 Temporal Patterns -- Time Server -- Versioned Object -- Temporal Property -- Chapter 9 Database Patterns -- Persistence Layer -- CRUD -- Stale Object -- Type Conversion -- IsDirty -- Lazy Retrieval -- Appendix A Persistence Framework -- Bibliography.

A how-to guide for Java programmers who want to use design patterns when developing real-world enterprise applications. This practical book explores the subject of design patterns, or patterns that occur in the design phase of a project's life cycle. With an emphasis on Java for the enterprise, Mark Grand guides Java programmers on how to apply traditional and new patterns when designing a large enterprise application.

OCLC WorldCat Holdings

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Πανεπιστήμιο Πατρών, Βιβλιοθήκη & Κέντρο Πληροφόρησης, 265 04, Πάτρα
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